Transparency is supported now via Z ordering and hollow fill Color.
Translucency which is different from transparency is not available in windows GDI, but it is possible in QuickGFX and will arrive pretty soon
Update: it is available now in 6.91
Transparency is supported now via Z ordering and hollow fill Color.
Translucency which is different from transparency is not available in windows GDI, but it is possible in QuickGFX and will arrive pretty soon
Update: it is available now in 6.91